Diplomat
Alliance Center · AllianceRaises the Alliance Help cap. More help touches construction, research, healing, training, and other timers every day.
Recruit for permanent efficiency—not simply to fill every building.
Refugees provide passive bonuses when assigned to the correct buildings. The best choices improve systems you use constantly: Alliance Help, construction, research, march capacity, healing, and troop development.
This guide focuses on priority, buff values, and a disciplined ticket strategy. It intentionally does not include a personal refugee tracker.
The tiers below prioritize long-term account impact over passive production convenience.
Secure these first. Their value compounds across nearly every part of account growth.
Raises the Alliance Help cap. More help touches construction, research, healing, training, and other timers every day.
Core utility refugees that directly improve progression speed, march size, or recovery.
Reduces construction time across your building progression.
Reduces research time and improves one of the longest-running account queues.
Adds unit capacity so your marches can carry more troops.
Speeds healing after PvP, siege events, and other troop-heavy activity.
Useful once the account-wide utility refugees are established, especially for your primary troop type.
Speeds Assaulter troop training.
Speeds Rider troop training.
Speeds Shooter troop training.
Improves Heroic Experience production.
Helpful passive bonuses, but generally less impactful than construction, research, Alliance Help, march size, or healing.
Improves Enhancement Alloy production.
Improves Zent production.
Improves Food production.
Improves Wood production.
Improves Fuel production.
Raises the amount of resources protected by the Warehouse.
Use this table to compare Green, Blue, Purple, and Orange values before committing tickets or upgrades.
| Refugee | Building | Green | Blue | Purple | Orange |
|---|---|---|---|---|---|
| 🤝Diplomat | Alliance Center | Help Cap +1 | Help Cap +2 | Help Cap +3 | Help Cap +5 |
| 🏗️Butler | Villa | +3% Construction Speed | +5% Construction Speed | +10% Construction Speed | +15% Construction Speed |
| 🔬Scientist | Bookstore | +3% Research Speed | +5% Research Speed | +10% Research Speed | +15% Research Speed |
| ⚔️Officer | Military Center | +500 Unit Cap | +1,000 Unit Cap | +2,000 Unit Cap | +3,500 Unit Cap |
| 🏥Nurse | Hospital | +3% Healing Speed | +5% Healing Speed | +10% Healing Speed | +15% Healing Speed |
| 🎖️Assault Instructor | Assault Camp | +3% Training Speed | +5% Training Speed | +10% Training Speed | +15% Training Speed |
| 🏍️Rider Instructor | Rider Camp | +3% Training Speed | +5% Training Speed | +10% Training Speed | +15% Training Speed |
| 🔫Shooter Instructor | Shooter Camp | +3% Training Speed | +5% Training Speed | +10% Training Speed | +15% Training Speed |
| 💪Stamina Trainer | Training Ground | +3% Hero EXP Production | +5% Hero EXP Production | +10% Hero EXP Production | +15% Hero EXP Production |
| ⚒️Metallurgist | Smelting Plant | +3% Alloy Production | +5% Alloy Production | +10% Alloy Production | +15% Alloy Production |
| 🏘️Community Manager | Residence | +3% Zent Production | +5% Zent Production | +10% Zent Production | +15% Zent Production |
| 🌾Farmer | Farmhouse | +3% Food Production | +5% Food Production | +10% Food Production | +15% Food Production |
| 🪵Lumberjack | Lumberyard | +3% Wood Production | +5% Wood Production | +10% Wood Production | +15% Wood Production |
| ⛽Mechanic | Gas Station | +3% Fuel Production | +5% Fuel Production | +10% Fuel Production | +15% Fuel Production |
| 🏪Warehouse Keeper | Warehouse | +3% Resource Protection | +5% Resource Protection | +10% Resource Protection | +15% Resource Protection |
Ticket discipline matters as much as the refugee you are trying to obtain.
Use the lowest-cost recruit to reveal one result and unlock the free refresh. This is the safest default for cycling through more pools without draining tickets.
If the pool does not contain a refugee worth chasing, take the single 500-ticket recruit and use the free refresh rather than paying deeper costs for low-value options.
A high-rarity Diplomat—or another top-priority refugee your account genuinely needs—can justify continuing into the 2,000- or 5,000-ticket pulls.
Shelter Upgrade day rewards refugee recruitment. Saving tickets for that scoring window lets one action improve your account and contribute to VS.
Place refugees in the building tied to their specialty and prioritize bonuses that affect queues, Alliance Help, march capacity, and recovery every day.
Concentrate improvement on the refugees and buildings that support your current account goals before investing heavily in passive production roles.
Use the inexpensive first pull to cycle weak pools. Spend deeper only when the remaining options justify the extra tickets.
The tier list is a strong default, but your immediate account needs still matter.
Prioritize Diplomats, then construction, research, march capacity, and healing. Use the 500-ticket refresh loop as your normal approach, save routine recruiting for Shelter Upgrade day, and reserve expensive pulls for refugees that clearly improve your account.